Dragon Age 2 – we tested the game on Download.dk
Dragon Age 2 is the sequel to BioWare’s popular RPG, and we put it to the test on a standard Windows 11 PC. Within minutes we were absorbed by the atmosphere: a grim world filled with dragons, magic, and tough choices, where even small decisions can change the course of the story.
Right from the start, we could create our own version of the protagonist, Hawke. We tried both warrior and mage—and experienced how much the playstyle changes depending on the choice. The battles against dragons forced us to think tactically and use the whole party’s abilities properly.
Gameplay and features
In our test, it was clear that combat is far more dynamic than in its predecessor. We frequently used the tactical pause to get an overview, and it made a huge difference in tough boss fights. Side quests didn’t just provide extra loot—they also offered small stories that made the world feel more alive.
Graphics and design

We experienced a strong, dark atmosphere, even if the graphics can’t quite compete with newer titles. There’s a clear boost in animations and character models compared to Dragon Age: Origins. Lighting in particular gives the game the right mood.
Challenges and controls
Controls worked smoothly in our test. Despite the fast pace, we could manage the party effectively after just a few hours. We did notice the game often reuses the same areas, which can slightly break the illusion of a vast world.
Our experience with strengths and weaknesses
Dragon Age 2 gave us many hours of entertainment. We were especially hooked by the dialogue system and the relationships we could build with companions. On the other hand, we grew a bit tired of fighting in the same dungeons over and over.
Download.dk's top 5 tips for Dragon Age 2
We tested both warrior and mage—and it changed the experience dramatically. Think carefully about what you prefer to play.
When we paused the game and assigned commands, we won fights that otherwise seemed impossible.
We found that strong bonds with companions made certain missions easier. Spend time on conversations.
In our test, side quests weren’t just filler—they actually provided better gear and new stories.
Specializing pays off. We regretted spreading points too thin early on.



