Screenshot from Cities in Motion where the player plans a new transit route through the city, with colored buildings and the route shown on the map.

Cities in Motion is still one of the best transport simulators

Cities in Motion is a detailed transport management game where you build and run a public transit network in major European cities like Vienna, Helsinki, Berlin, and Amsterdam.

Developed by Colossal Order and published by Paradox Interactive, it clearly prioritizes planning over action. This isn’t about creating the prettiest city—it’s about moving people from residential districts to jobs, leisure, and shopping without running your company into the ground.

We tested Cities in Motion on a Windows 11 PC via Steam, and while the game undeniably shows its age, the core idea still works surprisingly well. Once your first bus routes are set up, the trams start rolling, and passengers gradually fill the stops, it delivers that classic “just one more route” feeling.

From 1920 to 2020 with buses, metro, and trams

Screenshot from Cities in Motion where the player plans a new transit route through the city, with color-coded buildings and the route shown on the map.
In Cities in Motion, you analyze the city’s needs and connect the right areas with buses, trams, metro, and other modes of transport.

Cities in Motion lets you manage public transit over a long timeline from 1920 to 2020. That means both city needs and the vehicles you can deploy change over time. According to Paradox, you can choose from more than 30 vehicles across buses, trams, metro, water buses, and helicopters.

It may sound simple, but the balance between budget, capacity, and route planning is what makes the game compelling. A bus line is cheap to establish, but if traffic clogs downtown, your passengers will get unhappy fast. Metro is pricier, but it can move a lot of people efficiently across the city. Trams sit somewhere in between and often feel like a great solution on busy corridors.

There’s something satisfying about watching a route you designed start to click. Conversely, it’s very obvious when you’ve built a bad line. In our test, a couple of stops quickly became overcrowded because we underestimated demand between residential neighborhoods and job hubs.

A game for players who prefer planning over chaos

Cities in Motion isn’t an action-heavy game that showers you with rewards every five seconds. It’s a more patient management sim where you analyze the city, understand passenger flows, and continually fine-tune your network.

In some ways, it resembles the part of Cities: Skylines where you obsess over bus lines, metro stations, and traffic flow. The difference is that Cities in Motion makes transit the entire focus of the game. That’s a strength if you love this style of gameplay, but it can feel a bit dry if you’re expecting a broad city builder with zoning, industry, budgets, and big-picture politics.

Visually, Cities in Motion looks fine for its age, but the graphics aren’t what carry the experience. Cities are readable, traffic is easy to parse, and the UI gets the job done—but you’ll need to accept that it doesn’t feel like a modern 2026 release.

Cities in Motion Collection makes the most sense today

Screenshot from Cities in Motion with a highlighted bus or tram route through the city while the player monitors passengers, traffic, and stops.
During our Cities in Motion test, it quickly became clear how important it is to watch overcrowded stops and adjust routes before passengers get frustrated.

If you want to play Cities in Motion today, the Cities in Motion Collection often makes the most sense because it bundles the base game with several expansions. On GOG, for example, the Collection lists add-ons such as German Cities, London, Paris, Tokyo, US Cities, and multiple design packs.

That matters because the base game can feel a bit limited after a few hours. The extra cities and vehicles add variety and make the game far more engaging—especially if you want to work with different city layouts beyond the four original European maps.

Steam also shows the game still has an active store page with DLC, which makes it a much safer download than many older games that only exist via unofficial archive sites.

Who should download Cities in Motion?

Cities in Motion is best for players who enjoy strategy, simulation, and transit planning. It’s ideal if traffic and public transportation are your favorite parts of city-building games.

The game is especially appealing to:

🚍 You love bus routes, metro stations, and efficient urban transit
🚋 You want a more focused alternative to Cities: Skylines
🚇 You enjoy slower-paced management games with economics and planning
🛥️ You want to manage multiple transport modes in the same city
🏙️ You’d like to play an older yet still charming Paradox title

It’s not the best choice if you want cutting-edge graphics, fast-paced action, or a complete city simulator with everything from industry to tax policy.


Top 5 tips for Cities in Motion

Tip 1

Start with buses before you build an expensive metro

Buses are cheap and great for testing where passengers actually want to go. Use them to identify busy corridors before investing in metro or trams.
Tip 2

Avoid routes that run across the entire city

Long routes look neat on the map but become unstable when traffic stalls. Prefer shorter, more precise lines that connect at strong transfer hubs.
Tip 3

Watch for stops with long lines

Lots of people waiting at the same stop often means too few vehicles, poor frequency, or a route that doesn’t match demand well enough.
Tip 4

Use the metro on heavy corridors

Metro is expensive but powerful on links between large residential areas, downtown, and workplaces. It shouldn’t be your first solution everywhere, but it can rescue an overloaded city core.
Tip 5

Design for easy transfers between modes

Strong networks rarely rely on a single mode. Combine buses, trams, and metro so passengers can transfer naturally without long walks or detours.

An older game with a strong core idea

Cities in Motion is no longer technically impressive, but it still has a sharp idea: public transit as the game’s entire core. That makes it narrower than many modern city builders—but also more focused.

If you like to optimize routes, solve traffic problems, and run a transit company at a profit, Cities in Motion is still worth a try. The Collection edition in particular adds enough content that it doesn’t just feel like an old curiosity.

Martin Jørgensen

I create software content and Windows guides for Holyfile.com, focusing on up-to-date recommendations and clear, practical explanations. My goal is to help people choose the right software quickly and safely.

Reviewer’s rating with pros and cons, and user ratings

Cities in Motion is a well-made and still charming transport simulator with lots of planning and solid depth, but its age shows in the interface, graphics, and variety of the base game.


Pros:
✅ Strong focus on public transit and route planning
✅ More than 30 vehicles across bus, tram, metro, waterbus, and helicopter
✅ Great European cities with clear transit challenges
✅ The Collection edition adds far more content
✅ A great fit for fans of Cities: Skylines and classic management games

Cons:
❌ Graphics and UI feel dated today
❌ Can get repetitive over time
❌ Base game is best with extra DLC or the Collection edition
❌ Requires patience and plenty of route tweaking
❌ Not a full city simulator—purely a transport game


Operating systems:
Windows, macOS, and Linux via supported game platforms.

User Rating